Disposition

A random table to determine the disposition of a non-player character towards the player characters during an encounter.

d100DispositionDescription

1-5

Friendly/Approachable

Warm, welcoming, and easy to talk to.

6-10

Reserved/Cautious

Holds back emotion, careful in interactions.

11-15

Curious/Inquisitive

Eager to learn more, asks many questions.

16-20

Stoic/Unemotional

Shows little emotion, maintains composure.

21-25

Helpful/Supportive

Willing to assist, offers help readily.

26-30

Confident/Assertive

Self-assured, speaks and acts with confidence.

31-35

Arrogant/Proud

Full of self-importance, boasts about abilities.

36-40

Aggressive/Confrontational

Quick to challenge, often seeks conflict.

41-45

Shy/Timid

Nervous or bashful, hesitant in social settings.

46-50

Mysterious/Secretive

Holds back information, enigmatic.

51-55

Intellectual/Analytical

Values logic and reason, often deep in thought.

56-60

Jovial/Cheerful

Generally, in good spirits, laughs easily.

61-65

Pessimistic/Negative

Expects the worst, often critical.

66-70

Optimistic/Positive

Sees the best in situations, hopeful.

71-75

Sarcastic/Witty

Uses irony and wit, may seem mocking.

76-80

Serious/Solemn

Rarely jokes, takes things seriously.

81-85

Melancholic/Somber

Often sad or thoughtful, in a reflective state.

86-90

Energetic/Enthusiastic

Full of energy and excitement.

91-95

Indifferent/Apathetic

Lacks interest or concern, disinterested.

96-100

Hostile/Antagonistic

Unfriendly, shows open dislike or opposition.

Last updated