Consequences
Random tables to generate unpredictable results for the consequences of specific types of actions.
These tables are an example of using random tables to generate decisions related to consequences for specific types of actions.
Powers
Use the powers table to determine if a power produces unintended results for failure.
ROLL | DESCRIPTION |
---|---|
01β15 | Identity Crisis: The characterβs appearance or reputation suffers. Physical mutations or visible glitches occur. |
16β30 | Physical Strain: The power causes physical exhaustion or damage, reducing Performance. Risk of temporary debilitation. |
31β45 | Loss of Control: The character struggles to maintain mental stability, experiencing confusion or loss of focus. |
46β60 | Resource Drain: Using the power depletes essential resources, impacting Support. Limited access to energy or supplies. |
61β70 | Unwanted Attention: The failed attempt draws the attention of nearby entities, impacting Identity due to increased scrutiny. |
71β80 | System Malfunction: Affected cybernetics or mutations cause functional issues, lowering Performance in the short term. |
81β90 | Mental Overload: The character experiences intense mental strain, suffering Control issues like hallucinations or paranoia. |
91β100 | Dependency Risk: The character becomes reliant on additional resources, weakening Support due to maintenance or repair needs. |
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